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Forte's Sprites n' Comics
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Author Topic: Mega Man 10  (Read 368 times)
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« on: December 10, 2009, 07:44:34 AM »

Mega Man 10 confirmed and has the same gimmicks as Mega Man 9 yaaaaaaaaaaaaaaay


Also there is Sheep Man.
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« Reply #1 on: December 10, 2009, 10:23:37 AM »

But 9's only gimmick was that it was good. If that's a gimmick we need more of it.
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« Reply #2 on: December 10, 2009, 11:19:24 AM »

I guess the word is "Charrm".


Thing is, it was cool when they did it for 9, but now it's just kinda meh.
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« Reply #3 on: December 10, 2009, 11:20:08 AM »

If that's the case, then that means that MegaMan 2 was "meh," and 3 and, well I guess you get the point.
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« Reply #4 on: December 10, 2009, 11:51:05 AM »

Not at all.


What I'm saying is Mega Man 9 was 8-bit as a 20th anniversary throw-back. It was cool how they went back to 8-bit.


But doing it again just doesn't give me that same feeling.


I'm not doubting the game will be good, I just kinda wish they moved on.
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« Reply #5 on: December 10, 2009, 12:07:01 PM »

But there's no question that RockMan was better as a sidescrolling 8 or 16 bit game, and in 7... there was a lot lacking, as with 8 (though I love the spriting style in it), so we may as well say classic RockMan is only good in 8 bit. The difficulty is upped, the music is better, and overall it leaves you with a good feeling. I didn't even notice it being RockMan's 20th anniversary when 9 came out. The formula works... why change it?

Also third character is better be Forte.
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« Reply #6 on: December 11, 2009, 01:42:39 AM »

yay rumors


Quote
It will be WiiWare and keep the 8-bit style. 360 and PS3 seems likely, but I was only outright told WiiWare.
It will have no relation to Mega Man X (just pointing this out, since some people might think they might choose to do that with X equating to 10.)
Both Mega Man and Proto Man are playable (it appears Proto Man will be unlockable, or become available at some point midway through the game.)
There will be DLC to play as Bass. His gameplay will be based on how he played in Mega Man & Bass.
The ’story’ is basically as such: Robots get a virus that makes them sick. Roll catches it, Mega Man has to get Wily’s help to find a cure (Wily claims he has nothing to do with it, but… yeah), and the 8 bosses each hold part of the cure.
And here is the biggy… it will be two players. No idea if story mode will be two people, or if there will be some specialized two player mode though.
And oh yes… it’s far enough along that it is already being translated into English.
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« Reply #7 on: December 11, 2009, 04:38:54 AM »

Where has this robot disease been done before...

Oh right. Super Adventure RockMan. Needs more ShadowMan vs QuickMan.
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« Reply #8 on: December 11, 2009, 04:54:50 AM »

Rumored 2 player mode of some sort? I smell delicious Contra like fun.
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« Reply #9 on: December 11, 2009, 05:41:16 AM »

2 player infinite stage.

Hope harder.
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« Reply #10 on: December 11, 2009, 06:21:10 AM »

2 player mega buster only Boss Rush. Hope some more.
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« Reply #11 on: December 12, 2009, 03:06:19 AM »

Being able to pick up the second player and throw it at enemies!.....
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« Reply #12 on: December 12, 2009, 11:23:55 PM »

Quote
Information summary:

- Expect a new ice-themed boss who dominates a glacier stage. It’s filled with snowmen with exploding heads and ice blocks which break if shot or touched.
- A sewer stage is home to new slug-like Metools.
- A stadium stage contains sports-themed foes like baseball throwing robots, and a soccer goalie mid-boss.

- a desert stage acts as one of the more difficult areas as sandstorms obscure your vision.
- The famous Yashichi item returns, and refills Mega's life and weapon energy completely.
- The shop returns from MM9.
- MM10 features difficulty settings: Easy mode is said to make the game’s difficulty more "in line with Mega Man 2", while hard mode is there for who want a real challenge.

- The game will contain multiple modes, achievements, challenges, leader boards, and downloadable content.
- Unfortunately, there won't be a female Robot Master this time around.
- MM10 is looking to release some time in March 2010.
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« Reply #13 on: December 13, 2009, 03:05:10 AM »

Why has no one cared to mention CommandoMan? Aside from being yet another explosives based robot master, he's much cooler than SheepMan.

Also Easy = 2. Ohohohoho, Capcom, you cards.
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« Reply #14 on: December 16, 2009, 04:19:32 AM »

Being able to pick up the second player and throw it at enemies!.....

You, sir, have mastered hoping.
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